Discovering differently

FROM ZERO TO VR

ARE YOU READY TO TAKE YOUR VR STORYTELLING TO EXPO DUBAI 2020?

Some seats available

On Campus Course

40 Hours

Blockchain Verified

900 €

STORYTELLING

The art of storytelling with Barbara Carfagna

March 7th

STORYTELLING WORKSHOP

Storytelling workshop. How to create a storyboard

March 7th

VIRTUAL REALITY

RAI Experience, Storytelling for Science with Hashem Al-Ghaili, Virtual Reality Workshop

March 8th

VIRTUAL REALITY WORKSHOP

Create a Virtual Reality scene

March 8th

CHALLENGE RAI CINEMA CHANNEL

"The reality that doesn't exists", a Virtual Scenario for Dubai 2020 with Carlo Rodomonti

March 9th

PROTOTYPING LAB

Turn your storyboard into a Virtual Reality Experience

March 10th

FINAL RELEASE CHALLENGE

Projects presentation with Rai Cinema Channel

March 11th

The Challenge

"The reality that doesn't exist"

EIIS uses innovative formats and tools that promote learning through group work, workshops and practical exercises. We are strong supporters of the “Challenge-based learning” approach, a method that, starting from a real existing problem encourages participants to cooperate and to find, together, a possible solution.

At the end of the course you will participate with your peers to a final challenge.

We are pleased, thanks to the participation of our sponsor Rai Cinema Channel, to grant the winners of this challenge a unique opportunity:

“The Reality That Doesn’t Exist” aims to select the best script for a VR short film and the development of a cross-media project; students of the From zero to VR course will have the opportunity to experience the development of the VR storyboard of the contest winning script.

The best storyboard will be the official storyboard of the VR short film that One More Pictures and Rai Cinema will produce within the year and that will be presented at the Dubai 2020 Expo

Module description

Today virtual reality allows us to imagine new narrative paradigms, becoming a new and exciting tool for a new era of digital storytelling.

This course has been designed for all those who want to approach the world of virtual reality as protagonists and not just as users. We’ll have a look at the tools, hardwares and softwares available on the market and how the web is changing as a result of this new virtual revolution.

What you will learn

  • How to create a consistent and compelling story
  • The state of art of virtual reality, VR viewer and frameworks
  • The most interesting case studies, how VR is entering the market 
  • How to use Virtual Reality in the new era of immersive storytelling.
  • Tools to create environments, 3D objects and animated characters.
  • Tips for creating a solid storytelling framework.
  • Characteristics of a vivid and easy-to-picture story.

Admission requirements

No programming experience is required to follow this course, however, it is recommended to have practicality with the use of PC and problem-solving skills.

At the end of this course, you will be able to create an immersive experience for the web or for smartphones. 

Because our programs are designed to encourage individual growth and foster productive interaction among participants, proficiency in written and spoken English is essential.

Application Request

Download the course program


Leading team

Head of Digital & Strategic Marketing @RAI Cinema, Professor of Master in Audiovisual Management @Cattolica
Founder @Onemore Pictures, CEO @Direct 2 Brain, EVP Axed Group
Author & Anchor Tv program Codice
Science communicator and video producer
Director @EIIS, Adjunct professor @Luiss Guido Carli
Head of Hacking @EIIS, AR/VR Developer
Co-Founder & Director @ Absolute Beyond LTD

Andrea Pelati

Co-Founder e Director @ Absolute Beyond LTD
Strategic and Digital Marketing @ RAI Cinema

Tommaso Maggi

Strategic and Digital Marketing @ RAI Cinema

Virtual Reality in 2020

More than 1 million headsets monthly connect to STEAM VR
More than 171 million people use VR technology today
100M consumers will be using AR/VR to shop in store and online
Gaming VR revenue is expected to reach $22.9 billion in 2020

Job Opportunities

The skills you will acquire with this course will allow you to work or collaborate with Media Agencies, Game Studios and IT companies but also in real estate, culturale heritage and education

Most requested professional figures are:

  • Game designers
  • Producers
  • Artist
  • Business, sales and marketing roles
  • Designers and Creatives

Certificate recorded on the blockchain

Once you will have finished this course you will be granted a certificate. Our certificates though are not ordinary certificates but are instead recorded in the Ethereum blockchain as immutable data. This means your certificate will be there, forever, and it will always be possible for you to demonstrate to have taken and successfully completed the course. In every certificate you will find a QR code where we will also embed all the contents related to the course, your projects, your writings and in general all the information you are willing to share with recruiters, parents or friends. 
We offer a platform where you can log in and check all the certificates earned, the content embedded and where you can download and share your certificates with others.

Topics

 
  • Fields of application and future prospects
  • Building an immersive storytelling (virtual storytelling)
  • The tools to start creating virtual worlds
  • The components of a scene (3D and 360 environments, models of objects and characters, animations and music)
  • Create virtual storytelling with Cospaces

Scholarship

EIIS is offering jointly to our event sponsors fully funded scholarships for national and international students. Scholarships will be awarded to the best 5 candidates who present a particularly interesting profile or have special job/academic achievement on the field.

Date

7-11 MARCH 2020 

Format

On Campus 

Location

EIIS CAMPUS  - Roma

Early Bird Ticket

for applications by 15 February 2020

FROM 0 TO VR

Course Partners

FAQ
Most frequent questions and answers

The course is meant to be both theoretical and practical. Nevertheless, we give more emphasis to the practical part, and you are indeed expected to learn by doing through a “Challenge-based-learning” approach.

 

This innovative method will improve your team working skills, your ability of planning and of analysis.

Starting from a real existing problem we encourage participants to cooperate and to find, together, a possible solution.

The course will take place on 7-11th of March 2020 in Rome, in the stunning location of Palazzo Taverna-Aldobrandini, in the very center of Rome, few steps away from Castel S.Angelo and Piazza Navona.

To attend this course you are not expected to have any programming skills, however is suggested to have some practicality with PC, a basic level of problem solving and a good proficiency in English, both spoken and written.

The course From 0 to VR is provided in ENGLISH

PAYMENT

The total cost of the course From 0 to VR is €900 VAT included.

Absolutely not, €900 VAT included is the total cost of the course From 0 to VR.

Yes, you can pay in 2 solutions but just if the second payment is made before the beginning of the course.

We offer several payment options (Bank transfer, Paypal, Credit Cards). 

Feel free to use the most convenient one for you.

We rely only on highly secure and reliable payment partners. We don’t want this amazing experience you are about to live to be ruined by some malicious third party.

Sure, once you will have paid you will receive an email with a code and a document attached. We there ask you about some basic information, one of these is about the person attending the course. Please specify there the name of the attendee.

Yes, until the 15th February the course the cost will be €675 VAT included.

Yes, you can pay in every currency you want. Please be aware your bank might charge you an exchange rate commission for that.

completion of the course

Sure, we will provide you with our institute certification and you will have this certificate recorded on the Blockchain. Check our EIIS Certificate Programs page.

The Blockchain is a technology that allows to record data in special ledgers, called blocks. These data are immutable, nobody can modify or cancel them. They remain recorded, forever.

We provide some LinkedIn and Facebook groups where you can get in contact with other people like you who attended or will attend the course. Feel free to ask questions or to share your impressions, doubts or ideas.

The skills you will acquire with this course will allow you to work or collaborate with:

Media Agencies, Game Studios and IT companies but also in real estate, culturale heritage and education.

Most requested professional figures are:

game designers
producers
programmers
artists
business, sales, and marketing roles.

After attending the course you are expected to have a good knowledge of the VR world (softwares, hardwares and tools), to understand all the opportunities this market will give access to and to be able to elevate your storytelling skills by creating immersive 3D stories.

WHERE WILL YOU STUDY

EIIS Campus is in

Palazzo Taverna, a fifteenth-century aristocratic building a few steps away from Piazza Navona and Castel Sant’Angelo.

Come to visit us in one of the most beautiful historical buildings of the Eternal City.

 

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NEXT GENERATION INSTITUTE Srl P.IVA 1542718100 ®2020

Carlo Rodomonti

Manager specialized in marketing of entertainment and media sector, lecturer in “Economics of cross-media” for the Master of Image, Cinema, Audiovisual at the Catholic University.
Articulated experience in cinema products launch, in organization of events, in integrated management of digital, social and VR platforms.
In his current role as Strategic and Digital Marketing Manager of Rai Cinema, he has launched the first Italian VR app for film content and events and he has curated Rai’s first transmedia project, Happy Birthday.
He has been previously Marketing Manager at 01 Distribution and Medusa Cinema.
Born in Teramo in 1975, he graduated in Political Science in 2000 at the University of Bologna.
In 2001 he obtained the Publitalia ’80 Master in Marketing and Communication at the end of which he was hired by Medusa Film.

Manuela Cacciamani

She spent his childhood in Cinecittà’s studios in Rome following his father at work: her love for cinema was born that way, among theatres, set designers and toolmakers.
Today Manuela is an entrepreneur capable of managing complex and very different projects, from auteur films to virtual reality shorts, from TV commercials to transmedia projects with a great attention to genre films and visual effects.
In 1998, she “debuts” on sets at the age of 18, as assistant production secretary for the film
“A midsummer night’s dream”, the first in a series of international productions in which she will take part.
She consolidated her professional training and her know-how in the field working for directors such as Martin Scorsese in “Gangs of New York”, Wes Anderson in “The Adventures of Steve Zissou”, Steven Soderbergh in “Ocean’s Twelve”. Her latest film, before becoming a producer, is “Mary” by Abel Ferrara, as Production Manager.
After an internship in Manhattan at Cappa Productions and Miramax, she returned to Italy and immersed herself in the world of digital and VFX by joining Direct2Brain, of which she is still a member/partner today.
In 2006 she founded the film and audiovisual production company “ONE MORE PICTURES” and in the same year she was able to realize the most important project of her life, that of becoming a mother.
In 2014 a division dedicated to VR is created for both commercial and cinema applications.
Manuela has won numerous Italian and international awards thanks to the creation of commercials and video clips.
She has been teacher at the HOLDEN SCHOOL where she held a course of “CROSSMEDIA” and in the year 2019-2020 she will hold the course of “VIDEO DESIGN” at the European Institute of Design.
Manuela is very active in the social field. She has been committed for years against violence against women by supporting the ONLUS “DOUBLE DEFENCE”, being close to children and people with health problems by supporting the ONLUS” MEDICINEMA and more recently she has access to the lighthouse on the theme of Hikikomori with the project Happy Birthday.
In 2011 she produced the first feature film “Fairytale” aka “The Haunting of Helena”, a Horror in English and in 2013 she produced the second feature film of the English-language Horror genre “Neverlake”. Both films, co-produced with RAI CINEMA, are among the top 100 most watched Italian films in the world according to an observatory in Strasbourg on European cinema. (ANSA – year 2015 )
In 2015 she produced the thriller “In Fondo al bosco” directed by Stefano Lodovichi, a SKY production in association with Onemore Pictures. It is the first film ever produced by Sky Italians for theatrical exploitation.
In 2017 she produced “Otzi and The Mystery of Time” in co-production with Rai Cinema and Beta Cinema. A fantasy – family movie in English language that had the honor to win as best film the prestigious “GIFFONI FILM FESTIVAL” in 2018.

Barbara Carfagna

Barbara is a Journalist, author and Rai anchorwoman, former violinist, she graduated in Literature and Philosophy at “La Sapienza” University of Rome.
Since 2017 she has been the creator, author and anchorwoman on Rai1 of “CODICE, La vita è digitale”, a program about the complexity in the digital age. She produces reportages from all over the world coordinating an editorial staff of authors, directors and videomakers.
Since 2007 Barbara has been hosting the afternoon and night edition of tg1, for which she produces specials of 60 min. on the theme of digital societies.
From 2007 to 2009 she edited “Italia Italiae – stories of successful immigrants”, a column she created for tg1.
From 2014 to 2017 she designed and conducted for Rai1 “INFOSFERA”, a column about the digital world.
For Rai Cultura, in 2004, she designed and produced reportages on the French colonies in Africa.
Since 1998 she is on Tg1, where she has been a foreign correspondent for TV7 and for the editorial staff for reports about Italian main events; she has collaborated with Tv programs “Porta a Porta”, “Chi l’ha visto”, “Prima”, “Storia”, “Dialogo”, “Unomattina”.
She currently collaborates with newspapers and magazines “Italiana”, “Il Foglio”, “Panorama”, “Formiche” on themes of politics, economics and digital societies.
Barbara has been a member of the board of directors of the “Vedrò” think tank and she follows the activities of other Italian think tanks (Aspen, Formiche, Italiacamp).
In 2018 she has been a speaker at TEDX Trento with the speech “Hyperhistory: the end  of linear time.”
She is adjunct Professor at “La Sapienza” University of Rome.

Hashem Al-Ghaili

My name is Hashem Al-Ghaili.

I was born in Yemen in 1990. I obtained my master’s degree in Molecular Biotechnology from Jacobs University Bremen in Germany and currently work as a full time science communicator (not for a company or anything, I just do it myself). I run my own Facebook page “Hashem Al-Ghaili” which has over 32 million followers and reaches around 400 million users per week. My videos on Facebook have garnered nearly 12 billion views. They cover a wide range of subjects: astronomy, physics, biology, medicine, nature, technology and innovation. My science communication activity extends to YouTube, Instagram, Twitter and LinkedIn.

Andrea Geremicca

Andrea is an enthusiast and a scholar of Innovation and Emerging Technologies. He studies and tells every day the impacts that technologies such as Blockchain, Artificial Intelligence, 3D Printing, Biotechnology, Nanotechnology and many others, have and will have in our life and in our society.
He spent a lot of time in the United States, first in New York and then in Los Angeles. Innovation has always been at the center of his entrepreneurial activities, he was, in fact, CEO and founder of two startups that brought him to the front pages of all the most important Italian newspapers. In 2018 he attended the Harvard Business School Executive studying innovation in large companies and / or organizations.
Since 2014 he has been part of the TEDxRoma organization team, now in its sixth edition. In 2016 he attended Singularity University at NASA Research Park in Silicon Valley, studying the impacts of exponential technologies in our society, he also joined the leadership team in the Rome chapter.
Andrea is a contract professor at LUISS and LUMSA.
For three years he held the role of CMO and co-founder of Impactscool, an organization that brings education about innovation, technologies and the future that awaits us all over the world. Andrea is Program Director of the Rome Business School’s Master in Innovation and Entrepreneurship and a few months ago he is Director of the European Institute for Innovation and Sustainability.

Francesco Laterza

Technology enthusiast since my parents gave me an Olivetti PC1 at the age of 5. My main interests are about digital fabrication, virtual and augmented reality. In 2014 I founded a fablab cause I firmly believe that digital fabrication will revolutionize the way we will conceive, design and make things in the future.
 
I started my career as an industrial designer and 3d modeler; 3d modeling is the fil rouge of my professional life. At the end of 2015 I co-founded a startup with the intention of applying vr and ar to cultural heritage as well as to other contexts. Since 2014 I started to take on education, teaching school-aged guys. My lessons are focused on digital fabrication, VR and AR, gaming and graphic design, in order to understand new languages and media that are always more requested by the market.
 
Today I work as a freelancer developer creative advicer and educator. I’m head of hackink in the European Institute for Innovation and Sustainability, I collaborate with EIIS, Milano Luiss Hub, Fablab Milano, and other Edu Companies as Steam teacher, I’m an instagram and ar facebook creator.

Stefano Mizzella

Phd, he is Co-founder and Director of Absolute Beyond, an international innovation agency focused on innovation consulting, digital transformation and experience design.
Previously he was Business Strategy Manager Europe at AKQA and Principal Lean Consulting & Open Innovation at H-ART. His entrepreneurial path has started with the creation of LIFE Interaction, a digital agency now part of H-FARM. He is also Leadership team member of the Singularity University Venice Chapter, Lecturer at IULM Innovation Lab and Innovation Mentor at Lazio Innova.
Books: “Nuovi Media e Web 2.0” (Guerini, 2010); “Marketing 2.0” (Harvard Business Review, 2010).

Andrea Pelati

Co-Founder and Director of Absolute Beyond, an international innovation agency focused on innovation consulting, digital transformation and experience design.
Starting as a coder and analyst, has been CEO in Leven Lab, creative innovation agency focused on communication and technology realizing interactive and immersive experiences (AR/VR) for brands such as Qatar Airways, Bulgari, Trelleborg, Renault.
He was lecturer for various schools and private companies about coding (c#, JScript, .Net) and professional courses about Unity engine. Picked by Unity in 2016 to cover the role of Evangelist on a global scale, he chose to continue his entrepreneurial path.

Manuela Rima

Manuela works at Rai Cinema, in the Stategical and Digital Marketing area, for the research, the production and the development of content to the web site dedicated to cinema. She graduated in Modern Letters at the Alma Mater Studiorum – University of Bologna, she then followed a Master in Marketing and Communication at the IULM University of Milan. She started working for Mediaset as a director of TV programs, in 2006 she moved to Rome in order to follow her passion for cinema and here she worked on several movie sets, since 2011 she has become part of Rai Cinema’s staff.

Tommaso Maggi

Tommaso was born in Rome in 1989. He graduated in Political Science at LUISS Guido Carli University in Rome. After obtaining a two-year master’s degree in communication and new media, he began to work in the field of communication and digital journalism, simultaneously passing the state exam as a professional journalist. After a 3-year experience at the Sport Network, the first Italian advertising company dedicated to the world of sport where he personally took care of the editorial and multimedial management of the Corrieredellosport.it and Tuttosport.com online sites, he began an internship in the communication and digital society marketing “Armosia”, where he had the opportunity to expand and perfect his skills in Digital Pr, Marketing and social media. Since 2018 he has been working at Rai Cinema in the Stategical and Digital Marketing area.

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